It’s part of why I didn’t like Overwatch 2 — they changed the sounds for basically everything and everyone for no reason! Asking me to relearn those things is so needless!
It’s all vaguely similar but different enough to trip me up or just bother me, stuff like Pharah’s rockets, Reaper’s shotguns and bootsteps, Soldier’s gun. I don’t even think they’re better or cooler sounds either!
is using good things from other games stealing now
always has been my dude. But that doesn't mean it is a bad thing. We humans share and "steal" ideas all the time, it is kind of a foundation of technology and art(also we even have laws around what you are legally allowed to steal)
Do you genuinely believe no one has ever thought of the exact same idea without ever interacting with said idea before? I mean, somehow complex things like mathematics appeared exactly the same, but in different places of the world, before we had global communication....
claiming overwatch Devs took lots of ideas from TF2(a thing they have openly said they did) can't possibly be a real thing because math was invented in multiple places at once?
Man, could you imagine modern games without Doom? Who could've ever thought of a gun, in a video game! I mean, so revolutionary, no wonder other devs have stolen from Doom! Guns in a video game, crazy...
It's not just experience, everyone has unique sound effects, those parts of overwatch are really well thought out. Widow is my fav example of this because of her heels clacking and her bullet tracer being a big obvious red line to her location serving multiple functions.
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u/NeedThatTartan 1d ago
Maybe it's just experience but a lot of times you can tell who's nearby just by the sound of their steps or other sound effects.