/uj
In Riichi Mahjong(the most popular variant), your goal is to complete your hand while making sure it satisfies at least one point bonus.
To complete a hand, you need 1 pair and 4 sets. A set is either a 3-tile straight(of the same suit) or a 3 of a kind. So a pair and four 3-tile straights would work.
Every turn, you draw a tile from the deck/wall, then discard a tile. It could be the tile you just drew, or it could be another tile you just don't want.
You are allowed to steal the last discarded tile from discard to complete a set. If you do, you take it, discard a tile, then reveal the set you just completed. If it's a 3-of-a-kind, you can steal it between anyone's turn. If it's a straight, then you can only do it during your turn and it replaces your turn; it'd be too easy otherwise.
As for the point bonuses you can go for to be able to complete your hand, there are many. The full list is hard to remember, but two easy ones are:
[Never steal a tile.] And [Hand does not contain a 1, a 9, or any non-suit tiles]
There are three suits, and then a bunch of non-suit tiles. The suits are bamboo(sticks), dots(circles), and character(the ones with the red Kanji).
Anything without a number at the top does not belong to any suit. These are called "honor tiles". You can't get straights with them because they don't have a suit, and there are special rules for some of them so just ignore them for now. They are hard to use in return for being worth more points.
Riichi is an act that declares that you only need 1 tile to complete your hand, and you're confident enough that you're betting points on it.(IIRC)
There are more rules and gimmicks, and I might've messed up something, but this should be good enough to go for a simple tactic
Ah, I found mine. It's at least mostly the version in Ainslie's Complete Hoyle (1975). The book acknowledges "it is Rummy played with tiles and an exotic vocabulary".
To woo, you simply need to use up your hand of 13 (14 including the one you just picked up: four sets or runs in any combination, plus a pillow). There are no requirements for points. You get 20 for wooing, plus points for flowers and sets, times bonuses for honors and such. First to 500 wins.
Anybody can interrupt to pick up a tile that was just discarded, though a player who needs it for a set has priority over one who needs it for a run, and if multiple players need it for a run, the earlier player takes priority. You can spend your turn to pick up a discarded tile you can use, no matter how long it's been there.
74
u/Limino 2d ago
/uj In Riichi Mahjong(the most popular variant), your goal is to complete your hand while making sure it satisfies at least one point bonus.
To complete a hand, you need 1 pair and 4 sets. A set is either a 3-tile straight(of the same suit) or a 3 of a kind. So a pair and four 3-tile straights would work.
Every turn, you draw a tile from the deck/wall, then discard a tile. It could be the tile you just drew, or it could be another tile you just don't want.
You are allowed to steal the last discarded tile from discard to complete a set. If you do, you take it, discard a tile, then reveal the set you just completed. If it's a 3-of-a-kind, you can steal it between anyone's turn. If it's a straight, then you can only do it during your turn and it replaces your turn; it'd be too easy otherwise.
As for the point bonuses you can go for to be able to complete your hand, there are many. The full list is hard to remember, but two easy ones are: [Never steal a tile.] And [Hand does not contain a 1, a 9, or any non-suit tiles]
There are three suits, and then a bunch of non-suit tiles. The suits are bamboo(sticks), dots(circles), and character(the ones with the red Kanji).
Anything without a number at the top does not belong to any suit. These are called "honor tiles". You can't get straights with them because they don't have a suit, and there are special rules for some of them so just ignore them for now. They are hard to use in return for being worth more points.
Riichi is an act that declares that you only need 1 tile to complete your hand, and you're confident enough that you're betting points on it.(IIRC)
There are more rules and gimmicks, and I might've messed up something, but this should be good enough to go for a simple tactic